7-7-97

Changes and Release Notes for SpaceOrb 360 SpaceWare Software Update
version 4.71

Installation Procedures:

Windows 95 Installation
-----------------------
Copy Spc471w.exe to a tempoary directory (a directory with no files in it). In windows 
explorer double click on the file Spc471w.exe.  This will cause a group of files to 
appear in the temporary directory.  Double click on the file setup.exe and follow 
the instructions.

Table of Contents
1. Installation
2. New Supported Games
3. Bug fixes
4. Special Game Support Instructions
5. SpaceOrb 360 Calibration Note
6. Customizer Note
7. Quake Message 'AUX7 Unbound...'
8. Kali/Mplayer On-Line Support

See end of file for contact information.
____________________________________________________________________

1. Installation

To install (Windows 95 Only):

Copy Spc471w.exe to a tempoary directory (a directory with no files in it). In windows 
explorer double click on the file Spc471w.exe.  This will cause a group of files to 
appear in the temporary directory.  Double click on the file setup.exe and follow 
the instructions.

This update will only install over version 4.7 of the SpaceOrb 360
software.

____________________________________________________________________

2. New supported games

This update adds support for the following games:

   - Blood! (Demo and Release)
     * SpaceOrb support requires the Blood! version 1.01 or 1.02
     patch - obtain the patch from www.blood.com
   - MDK (DOS - Demo and Release)
     * SpaceOrb support requires the MDK (DOS) 5/21/97 patch - 
     obtain the patch from www.shiny.com
   - Outlaws
   - G-Nome
   - Gl Quake
   - QuakeWorld
   - Redneck Rampage (Demo and Release)
   - WinQuake
   - X-Wing VS Tie Fighter

____________________________________________________________________

3. Bug fixes

One major bug and a few minor bugs were fixed.

Many game support issues have also been resolved.  If you were having
problems with SpaceOrb support in a particular game, try the game
again with this version; this may correct the situation.

____________________________________________________________________

4. Special Game Support Instructions

For some Windows 95 games, it is necessary to run the game once and
exit for the SpaceOrb 360 Monitor to properly detect and add support
for that game.
After this step has been completed, the SpaceOrb 360 will be configured 
to run properly. 

____________________________________________________________________

5. SpaceOrb 360 Calibration Note

Since the SpaceOrb 360 is a digital device, it does not require 
calibration in the Windows 95 Joystick Control Panel.  Therefore, DO
NOT use the 'Calibrate' button when running the Joystick Control
Panel.

If you experience drift with your SpaceOrb 360 (movement onscreen
without touching the PowerSensor ball), then remove your hand from
the PowerSensor, and press the Reset button, found on the back of
the SpaceOrb unit.

NOTE : 
If you do use the 'Calibrate' button in the Joystick Control Panel,
the SpaceOrb 360 may begin to drift.  To address this, you must
re-initialize the SpaceOrb 360 by deselecting it as the active
joystick by choosing 'None', and then reselecting the SpaceOrb 360.

____________________________________________________________________

6. Customizer Note

When running the Customizer (Start>Programs>SpaceOrb 360>Customizer)
the 'Apply Button' is disabled/greyed out when a DOS game is
selected.  This is a limitation of DOS.

____________________________________________________________________

7. Quake Message 'AUX7 Unbound...'

When running Quake with the SpaceOrb 360, you may see the message
'AUX7 Unbound...'.  AUX7 is mapped to a Pull Up motion on the
Spaceball PowerSensor.  Please follow the directions below to either
remove this message, or to configure Pull Up(AUX7) to be Jump/Swim Up.

To remove this message :
 1.  Enter the Quake Console by hitting the '~' key.
 2.  In the Console type : UNBIND AUX7
 3.  Pulling up on the ball now will no longer display this message.

To Configure Pull Up (AUX7) to be Jump/Swim Up :
 1.  Enter the Quake Console by hitting the '~' key.
 2.  In the Console type : BIND AUX7 +JUMP
 3.  Pulling up on the Spaceball PowerSensor will now allow you to
     jump/swim up in Quake.

____________________________________________________________________

8. Kali/Mplayer On-Line support

To play on Kali or Mplayer, go to the online directory in the
C:\spcware directory and read the text files (KaliD2,Kaliduke,
KaliQKE,MPORB_Q) associated with the service you would like to join.
There are batch files located in the directory that will help you to
setup these on-line services.

Also check the Spacetec IMC web site for updated support of on-line
gaming. http://www.spaceorb.com/

____________________________________________________________________



Changes and Release Notes for SpaceOrb 360 Version 4.7       4-7-97

----------------------------------------------------

This Readme file contains Release Notes for the SpaceOrb 360
game controller and the accompanying SpaceWare RealLife 3D Software, 
version 4.7. At the end of this file are the e-mail, Web, and FTP 
addresses for contacting Spacetec IMC Corporation over the Internet.

----------------------------------------------------
Installation Procedures

     Windows 95 and DOS Installation:

     Run Setup.exe from the CD-ROM.


     DOS Only Installation:

     Run Install.exe from the DOS directory on the CD-ROM.


To run set up and run a DOS game:

1.   Run the DOS Game Launcher; either: 
     in DOS: type SPACEBAL from your SpaceOrb directory
     or
     From Windows 95: choose DOS Game Launcher from the SpaceOrb 360 
     Start menu.

2.   If the game is not already in the list, choose "Add/Remove Games", then 
     add the game.

3.   If the game is in the list, select the game's name, then press Enter.


To run a Windows 95 game:

1.   Make sure the SpaceOrb 360 Monitor is in the System Tray.

2.   If the SpaceOrb 360 Monitor is not in the System Tray, run it from 
     the SpaceOrb 360 Start menu.

3.   Run the game as directed by the game's instructions.


---------------------------------------------------
Supported Games

The following is a list of all the games the SpaceOrb 360 supports, 
including special notes:

Area 51

     Buttons defined in game.
     Platforms: Windows 95
     Versions: All Versions

     NOTE: To set up the game for the SpaceOrb 360:
     1.  At the main menu, select "Options".
     2.  At the next menu, select "Player Select".
     3.  At the next menu, click on "1p Device" until "Joystick1" appears 
         on the right.
     4.  To configure the buttons, select "Configure 1p".
     5.  Click on the game function, then press the button you want.


Assassin 2015

     Buttons: Defined in game.
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  From the Start Menu, run "Configure Assassin 2015".
     2.  Select "Joystick" as Controller.
     3.  Select "Key Assignments" to configure buttons.
     4.  Click on "Save & Exit" when done.


Battletech

        Buttons: Defined in game.
        Platforms: Windows 95
        Versions: All Versions


Blake Stone

     Buttons:
     A: Fire, B: Turbo Fire, C: Open, D: Weapon Up, E: Single Axis, 
     F: Pause
     Movements:
     Slide Left & Right, Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Versions: All Commercial Versions

     NOTE: You MUST chose the Mouse as the controller for this game.

     NOTE: Do not touch the PowerSensor ball when you are in a game menu 
     or the game may interpret the action as a request to QUIT.


BUG!

     Buttons: Defined in game.
     Platforms: Windows 95
     Versions: All Versions

     NOTE: When Bug! asks if you are using a Joystick:
     1.  Click on "Yes".
     2.  Click in each button text box, and press the SpaceOrb 360 
         button you want to map to the action.


Corridor 7

     Buttons:
     A: Fire, B: Turbo Fire, C: Open, D: Weapon Up, E: Single Axis, 
     F: Pause
     Moves Supported:
     Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Supported Versions:  All Commercial Versions

     NOTE: You MUST choose the Mouse as the controller for this game. 

     NOTE: Do not touch the PowerSensor ball when you are in a game menu 
     or the game may interpret the action as a request to QUIT.


Dark Forces

     Buttons:
     A: Fire, B: Fire Secondary, C: Use, D: Fast Forward, E: Weapon Up, 
     F: Map
     Movements: 
     Slide Left & Right, Jump Up & Crouch Down, Move Forward &Backward, 
     Look Up & Down, Turn Left & Right
     Platforms: DOS
     Versions : All Commercial Versions

     NOTE: Reboot to DOS or the Windows 95 command prompt before running 
     Dark Forces. Dark Forces behaves erratically when played within 
     Windows 95. 

Deadly Tide

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions


Descent & Descent II Test Flight

     Buttons:
     A: Fire Primary, B: Fire Flare, C: Fire Secondary, D: Forward Thrust,
     E: Drop Bomb, F: Map
     Movements:
     Slide Left & Right, Slide Up & Down, Move Forward & Backward, 
     Turn Up & Down, Turn Left & Right, Roll Left & Right
     Platforms: DOS
     Versions: Version 1.4 and All Commercial Versions

     NOTE (Descent II Test Flight only): You must have more than 8MB RAM 
     to run under Windows 95.

     NETWORK PLAY: Simply select the MULTIPLAYER OPTION in the game.


Descent II

     Buttons:
     A: Fire Primary, B: Fire Flare, C: Fire Secondary, D: Afterburner,
     E: Forward Thrust, F: Map
     Movements: 
     Slide Left & Right, Slide Up & Down, Move Forward &Backward, 
     Turn Up & Down, Turn Left & Right, Roll Left & Right
     Platforms: DOS, Windows 95
     Versions:  All Commercial Versions	

     NOTE: You must have more than 8MB RAM to run this game under 
     Windows 95.

     NETWORK PLAY: Simply select the MULTIPLAYER OPTION in the game.

     NOTE (Windows 95 only): The easiest way to add a new player is to 
     copy the "spaceorb.plr" file (in the game's directory) to the name of 
     the new pilot. For example, for a pilot named "killer" copy 
     spaceorb.plr to killer.plr.


DOOM & DOOM II

     Buttons:
     A: Fire, B: Turbo Fire, C: Open, D: Forward Thrust, E: Weapon Up, 
     F: Backward Thrust
     Movements:
     Slide Left & Right, Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Versions: All Commercial Versions and Versions beyond 1.4

     NETWORK PLAY: Select "Add/Remove Game" from the Launcher Menu and 
     install the network version of the game. Then you can select Net DOOM 
     from the Launcher.

     NOTE (Windows 95 only): 
     1.  In the "Doom for Windows 95 Launcher" screen, select the 
         "Configuration" button at the lower right corner of the screen.
     2.  Select the "Joystick" tab and choose "Spaceball" as the joystick. 
     3.  Select the "Advanced" button and select "Restore Defaults" and 
         "OK".


DOOM II, Final DOOM & Ultimate DOOM for Windows 95

     Buttons:
     A: Fire, B: Shotgun, C: Use, D: Weapon Up, E: Chain Gun, 
     F: Weapon Down
     Movements: 
     Slide Left & Right, Move Forward & Backward, Turn Left & Right
     Platforms: Windows 95
     Versions: All Versions 

     NOTE (Windows 95 only): You must configure these DOOM games for 
     the SpaceOrb 360 to work properly.
     1.  In the "DOOM for Windows 95 Launcher" screen, select the 
         "Configuration" button at the lower right corner of the screen.
     2.  Select the "Joystick" tab and choose "Spaceball" as the 
         joystick. 
     3.  Select the "Advanced" button and select "Restore Defaults" and 
         "OK".


Duke Nukem 3D

Buttons:
     A: Fire, B: Center View, C: Open, D: Jump, E: Inv Right, F: Inventory
     Movements:
     Slide Left & Right, Jump & Crouch (v1.2 only), 
     Move Forward & Backward,  Look Up & Down, Turn Left & Right
     Platforms: DOS
     Versions: Shareware v1.1 & Up & All Commercial Versions 

     DOS NOTE: When you first play the full (non shareware) version:
     1.  Run setup.exe in the Duke3D directory.
     2.  Select "Controller Setup", select "Choose Controller Type", and 
         select "Keyboard + External". 
     3.  Select "Controller Setup", select "Change External Program 
         Name", and type spwduke.exe.

     NETWORK PLAY: Select "Add/Remove Game" from the Launcher Menu and 
     install the network version of the game. Then you can select Net 
     DUKE from the Launcher.


Earth Siege 2

     Buttons:
     A: Fire, B: Target, C: Link Weapon, D: Chase View, E: Next Chain, 
     F: Next Weapon
     Movements: 
     Turn Left/Right - YAW, Speed Up/Down, Look Up & Down, 
     Look Left/Right - ROLL
     Platforms: Windows 95
     Versions: All Versions

     NOTE: You MUST configure the game for BOTH walking and flying modes. 
     1.  Select F12 in the game.
     2.  Select the Controls button. 
     3.  In WALKING MODE set the controls to Joystick = Movement, 
     Throttle = Turret Elevation, Rudder = Turret Rotation. 
     4.  In FLYING MODE set the controls to Joystick = Throttle/Yaw, 
     Throttle=Pitch, Rudder=Roll.


Earthworm Jim

     Buttons:
     A: Whip, B: Fire, C: Jump, D: Not used, E: Not used, F: Not used
     Movements: 
     Move Left & Right, Look Up & Down
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  Choose "Properties" from the File pull-down menu.
     2.  Click on the Joystick tab.
     3.  Check in the Enable Joystick checkbox.
     4.  Click in each button text box and press the SpaceOrb 360 button 
         you want to map to the action.


Fury3 & F!Zone 

Buttons:
     A: Fire, B: Turbo Thrust, C: Throttle Down, D: Throttle Up, 
     E: Not used, F: Not used
     Movements: 
     Turn Left & Right, Turn Up & Down, Throttle, Rudder
     Platforms: Windows 95
     Versions: All Versions

     NOTE: You must configure the game so the SpaceOrb will work properly:
     1.  In the game choose "Flight Control Options" from the Options menu.
     2.  Choose "Joystick" as the Primary Flight Control. 
     3.  Check "Auto Leveling". 

     SUGGESTION: Change the default button maps for Throttle Up/Down:
     1.  Choose the "Customize Joystick" button. 
     2.  Select Throttle Up: Button 4. Press "Change". Press the C button 
         on the SpaceOrb 360. 
     3.  Select Throttle Down: Button 3. Press "Change". Press the D 
         button on the SpaceOrb 360. 


GEX

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  Select "Controller" from the Options pull-down menu.
     2.  Check the "Enable Controller" box.
     3.  Click in each button text box and press the SpaceOrb button you 
         want to map to the action.


Hellbender

     Buttons:
     A: Fire, B: Afterburner, C: Throttle Up, D: Throttle Down, 
     E: Previous Weapon, F: Next Weapon
     Movements: 
     Turn Left & Right, Turn Up & Down, Throttle, Roll
     Platforms: Windows 95
     Versions: All Versions

     NOTE: You MUST configure the game so the SpaceOrb 360 will work 
     properly:
     1.  From the opening screen, set the Primary Game Control to 
         "Joystick". 
     2.  Choose "Main Menu" (before or during the game) and choose 
         "Options". 
     3.  Select "Settings" and select the Controls tab. 
     4.  Set the Primary Game Control to "Joystick". Make sure "Auto 
         Leveling" is NOT checked. Make sure "Rudder Control" is checked.


Heretic

     Buttons:
     A: Fire, B: Turbo Fire, C: Use, D: Forward Thrust, E: Weapon Cycle, 
     F: Artifact Use
     Movements: 
     Slide Left & Right, Move Forward & Backward, Look Up & Down, 
     Turn Left & Right
     Platforms: DOS
     Versions: v1.2 & Up

     NOTE: The Heretic 1.2 patch is provided on the SpaceOrb 360 CD-ROM.

     NETWORK PLAY: Select "Add/Remove Game" from the Launcher Menu and 
     install the network version of the game. Then you can select Net 
     HERETIC from the Launcher.


Hexen

     Buttons:
     A: Fire, B: Turbo Fire, C: Use, D: Forward Thrust, E: Jump, 
     F: Artifact Use
     Movements: 
     Slide Left & Right, Fly Up & Down, Move Forward & Backward, 
     Look Up & Down, Turn Left & Right
     Platforms: DOS, Windows 95
     Versions: 
         DOS: All Commercial Versions
         Windows 95: All Versions

     NETWORK PLAY (DOS only): Select Add/Remove Game from the Launcher 
     Menu and install the network version of the game. Then you can select 
     Net HEXEN from the Launcher.

     NOTE (Windows 95 only): 
     1.  In the "Hexen for Windows 95 Launcher" screen, select the 
         "Configure..." button at the lower left corner of the screen. 
     2.  Select the "Joystick" tab and choose "Spaceball" as the joystick. 
     3.  Select the "Advanced" button and select "Restore Defaults" and 
         "OK".


Hive

     Buttons:
     A: Fire, B: Not Used, C: Not Used, D: Not Used, E: Not Used, 
     F: Not Used
     Movements: 
     Move Left & Right, Move Up & Down
     Platforms: Windows 95
     Versions: All Versions


Hyper Blade

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions


Indy Car Racing II

     Buttons:
     A: Accelerate, B: Brake, C: Not Used, D: Not Used, E: Not Used, 
     F: Not Used
     Movements: 
     Move Left & Right, Reverse
     Platforms: Windows 95
     Versions: All Versions

     NOTE: You don't need to configure this game, but you should make sure 
     the control settings are correct:
     1.  Select "Options" in the game.
     2.  Select the Set Controls button. 
     3.  Verify these controls: 
         Steering=Joystick 1 Axis X, UNCHECKED=Use Linear Steering, 
         Acceleration=Joystick 1 Button 1, Braking=Joystick 2 Button 2, 
         Shift Up=Key Control Pd8, Shift Down=Key Control Pd2, 
         Reverse=Joystick 1 Axis Y.


MDK

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: To set up the game for the SpaceOrb 360:
     1.  Select "Options" from the main menu.
     2.  Select "Joystick".
     3.  Click on "Joystick Disabled" until "Joystick Enabled" appears.
     4.  To configure the X axis, select the word to the left and click 
         until "Sidestep" appears.
     5.  To configure the Y axis, select the word to the left and click 
         until "Neg. Move" appears.
     6.  To configure the Z axis, select the word to the left and click 
         until "Off" appears.
     7.  To configure the R axis, select the word to the left and click 
         until "Move" appears.
     8.  To configure the U axis, select the word to the left and click 
         until "Off" appears.
     9.  To configure the V axis, select the word to the left and click 
         until "Turn" appears.
     10. Click on the correct box according to which number button you 
         want to assign to a game function.


MechWarrior 2 & MechWarrior 2 Mercenaries

     Buttons:
     A: Fire Weapon, B: Cycle Weapon, C: Throttle Up, D: Throttle Down, 
     E: Next Target, F: Target Reticle
     Movements: 
     Turn Left & Right, Look Up & Down, Look Left & Right
     Platforms: DOS, Windows 95
     Versions: DOS & Windows 95 - All Versions

     NOTES (DOS only): 
     1.  Hold down the C button while you push the PowerSensor forward to 
         adjust throttle speed. 
     2.  Press the C button once to reset the throttle. 
     3.  Hold down the D button while you push forward or pull backward 
         on the PowerSensor to adjust the zoom factor . 
     4.  Hold down the D button while you push down or pull up on the 
         PowerSensor to adjust the pilot's view. 
     5.  Press the F button once to reset the pilot's view. 

     NOTE:
     This game cannot be customized and can only be run in HORIZONTAL mode. 

     NOTE (Windows 95 only): You must configure the game so the SpaceOrb 
     360 will work properly:
     1.  In the game choose "Cockpit Controls" from the Options menu.
     2.  Select "Custom Configuration".
     3.  Choose "Load Custom 4" at the lower left part of the screen.


Monster Truck Madness

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: To use this game with the SpaceOrb 360:
     1.  Choose "Controls" from the Options pull-down menu.
     2.  Pull down the "Primary Driving Control" list and select 
         "Joystick".
     3.  Click on the "Customize Joystick" button and select "Use Joystick 
         Throttle Control". 
     4.  You can select which button performs each function in this screen.


Quake

     Buttons:
     A: Attack, B: Jump/Swim Up, C: Look, D: Not Used, E: Not Used, 
     F: Not Used
     Movements: 
     Forward & Back, Left & Right, Look Left & Right, Up & Down, 
     Look & Down
     Platforms: DOS, Windows 95
     Versions: 
         DOS: v1.06 and up (shareware & retail)
         Windows 95: GL Quake v3.28, WinQuake v1.0, QuakeWorld v1.5

     NOTE: You can only use Shareware v1.0 with the SpaceOrb 360 with the 
     Generic Mouse Driver installed and running. To switch the Forward/Back 
     directions on the PowerSensor, press the OFO button once. Check our 
     Web (www.spacetec.com) site for the latest information.

     GL QUAKE NOTE: You MUST run the game as follows: 
     glquake +exec advsporb.cfg


Redneck Rampage

Buttons:
     A: Fire, B: Jump, C: Open, D: Next Weapon, E: Inv Right, F: Inventory
     Movements:
     Slide Left & Right, Jump & Crouch,
     Move Forward & Backward,  Look Up & Down, Turn Left & Right
     Platforms: DOS
     Versions: All Versions 

     DOS NOTE: When you first play the full (non shareware) version:
     1.  Run setup.exe in the Redneck directory.
     2.  Select "Controller Setup", select "Choose Controller Type", and 
         select "Keyboard + External". 
     3.  Select "Controller Setup", select "Change External Program 
         Name", and type spwduke.exe.

     NETWORK PLAY: Select "Add/Remove Game" from the Launcher Menu and 
     install the network version of the game. Then you can select Net 
     REDNECK from the Launcher.


Rise of the Triad

     Buttons:
     A: Map, B: Fire, C: Open, D: Swap Weapon, E: Aim, F: Pause
     Movements: 
     Slide Left & Right, Jump Up & Crouch Down, Move Forward & Backward, 
     Look Left & Right, Spin Left & Right
     Platforms: DOS
     Versions: All Commercial Versions
        
     NOTE: This game cannot be customized and can only be run in HORIZONTAL 
     mode. 


Road Rash

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions


Rocket Jockey Demo

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  Click on "Options".
     2.  Click on "Controls". 
     3.  Choose "Joystick" and click on "Set Defaults".


Silent Thunder

     Buttons:
     A: Fire Cannon, B: Fire Selected Weapon, C: Cycle Weapon Select, 
     D: Cycle Target Select, E: Release Chaff, F: Status
     Movements: 
     Turn & Rotate Left & Right, Rotate Up & Down, Speed Up/Down, 
     Turn Left & Right
     Platforms: Windows 95
     Versions: All Versions


SlamScape

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: To enable the SpaceOrb 360:
     1.  Press Escape at the title screen.
     2.  Choose "Options".
     3.  Select "Joystick" and press Enter to enable it.
     4.  To configure the buttons choose "Customize Controls".


Sonic CD

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions


Spear of Destiny

     Buttons:
     A: Fire, B: Turbo Fire, C: Open, D: Weapon Up, E: Single Axis, 
     F: Pause
     Movements: 
     Slide Left & Right, Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Versions: All Commercial Versions

     NOTE: You MUST choose the Mouse as the controller for this game. 

     NOTE: Do not touch the PowerSensor ball when you are in a game menu 
     or the game may interpret the action as a request to QUIT.


Strife

     Buttons:
     A: Attack, B: Turbo Fire, C: Open, D: Use Inv, E: Jump, 
     F: Change Weapon
     Movements: 
     Slide Left & Right, Jump, Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Versions: All Versions


SWIV for Windows

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  Click on "Options".
     2.  Click "Controls". 
     3.  Choose "Joystick".


Tekwar

     Buttons:
     A: Shoot, B: Use/Open/Close, C: Run, D: Center View, E: Jump, 
     F: Map Mode
     Movements: 
     Slide Left & Right, Jump Up & Crouch Down, Move Forward & Backward, 
     Look Up & Down, Spin Left & Right
     Platforms: DOS
     Versions: All Commercial Versions

     NOTE: Customize and activate the SpaceOrb 360 using the Setup Utility 
     in the Tekwar game directory. 

     NOTE: This game cannot be customized and can only be run in HORIZONTAL 
     mode.


Terminal Velocity

     Movements: 
     Slide Left & Right, Jump Up & Crouch Down, Move Forward & Backward, 
     Look Up & Down, Spin Left & Right
     Platforms: DOS
     Versions: All with a patch from our FTP site.

     NOTE: This game cannot be customized and can only be run in HORIZONTAL 
     mode.


Time Commando

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  Choose "Options" in the main menu.
     2.  Select "Controls".
     3.  You must move the SpaceOrb 360 in the correct direction for 
         motion in the list.
     4.  Press the appropriate button for each action.


Virtua Fighter PC

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions

     NOTE: 
     1.  In either the demo screen (where you see people fighting) or 
         during the fight, press F5. 
     2.  Using the cursor movement arrows, move down to the line that says 
         "Joystick" and press the right arrow key. The text below will 
         allow you to select which button performs which action.


Warbirds

     Buttons: Defined in game
     Platforms: Windows 95
     Versions: All Versions


Wolfenstein 3D

     Buttons:
     A: Fire, B: Turbo Fire, C: Open, D: Weapon Up, E: Single Axis, 
     F: Pause
     Movements: 
     Slide Left & Right, Move Forward & Backward, Turn Left & Right
     Platforms: DOS
     Versions: All Commercial Versions

     NOTE: Do not touch the PowerSensor ball when you are in a game menu 
     or the game may interpret the action as a request to QUIT.

     NOTE: You MUST choose the Mouse as the controller for this game. 


X-Wing

     Buttons:
     A: Fire, B: Track, C: Mouse Mode, D: Weapon Change, E: Fire Change, 
     F: Pause
     Movements:
     Speed Up & Down, Turn Up & Down, Turn Left & Right, Roll Left & Right
     Platforms: DOS
     Versions: All Commercial Versions
        
     NOTE: The Spaceorb 360 supports the original disk version of X-Wing. 
     Due to memory requirements, the X-Wing Collector's CD-ROM is not 
     supported in this release.

     NOTE: You MUST choose the Mouse as the controller for this game. 

___________________________________________________________________

Contacting Spacetec IMC over the Internet

E-mail - spaceorb@spacetec.com
E-mail any questions or comments to the above address. Make sure to
put SpaceOrb 360 in the Comment Line.

Check here for new and updated SpaceOrb 360-activated game drivers.
Web - http://www.spaceorb.com/

Visit our Web site to find the latest news and information about the 
SpaceOrb 360, new SpaceOrb 360-activated games, and upcoming events,
as well as a bunch of constantly-updated links to the best game and 
entertainment pages around!
